Essen ’26 NoveltiesSPIEL Essen · 22–25 Oct
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NOAH – Zombies box

NOAH – Zombies

ExpansionIntermediateCardSoloStrategyCampaign

Mechanisms

  • Action Selection
  • Deck Building
Release
10/2026
Publisher
Moou Games
Designers
Elam Agam
Languages
English, German
Age
14+
Illustrators
Elam Agam

The NOAH System – Build Your Own Nightmare

NOAH is a full-fledged experienced level game in pocket format – compact enough for your backpack, variable enough for hundreds of games, no two of which ever feel the same.

Getting started is simple: all you need is the Heroes Core Box with all the factions – and at least one Enemy Box full of enemies, just waiting to be unpacked. That's all it takes to jump in.

They don't stop. Ever.

The first one was a coincidence. The second was a warning. By the fifth, you stopped counting.

They aren't fast. They aren't clever. They just keep coming – out of basements, out of sewers, out of apartments where nobody has turned on a light in weeks. For every one you drop, two more come shuffling.

And while you're still swinging, the one thing you really need is slipping away: time.

Gameplay line

Zombies don't go down in one hit – it takes several attempts. Worse, they keep dragging reinforcements into play, pushing your clock forward without mercy. Hesitate here and you won't lose the fight. You'll lose the game.