Essen ’26 NoveltiesSPIEL Essen · 22–25 Oct
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Ports of Call: The Board Game box

Ports of Call: The Board Game

NewIntermediatePlanningStrategyEuro
9.5BGG ↗30 ratings
90 €Demo only — not sold at the fair
2–490–240mHall 2 · 2E121

Mechanisms

  • Action Points
  • Commodity Speculation
  • End Game Bonuses
  • Events
  • Investment
  • Market
  • Movement Points
  • Pick-up and Deliver
  • Point to Point Movement
  • Turn Order: Progressive
  • Victory Points as a Resource
Release
04/2027
Publisher
Game Inventors
Designers
Keld V. Rasmussen
Languages
English, German
Age
15+
Illustrators
Denni Eschen Pedersen

Ports of Call: The Board Game is based on the classic computer game from 1987 created by Rolf-Dieter Klein and Martin Ulrich.

In the board game, players compete to build and expand their own shipping empires. They do so by buying, transporting, and selling containers filled with goods across the globe.

As the game progresses, players grow their fleets, establish factories in major port cities, and produce goods for the world market, while dealing with pirates, rats, hard weather, closed harbours, and smuggling.

The winner is the player who, by the end of the game, has managed to build the most valuable shipping company.