
Ports of Call: The Board Game
NewIntermediatePlanningStrategyEuro
9.5BGG ↗30 ratings
90 €Demo only — not sold at the fair
Mechanisms
- Action Points
- Commodity Speculation
- End Game Bonuses
- Events
- Investment
- Market
- Movement Points
- Pick-up and Deliver
- Point to Point Movement
- Turn Order: Progressive
- Victory Points as a Resource
- Release
- 04/2027
- Publisher
- Game Inventors
- Designers
- Keld V. Rasmussen
- Languages
- English, German
- Age
- 15+
- Illustrators
- Denni Eschen Pedersen
Ports of Call: The Board Game is based on the classic computer game from 1987 created by Rolf-Dieter Klein and Martin Ulrich.
In the board game, players compete to build and expand their own shipping empires. They do so by buying, transporting, and selling containers filled with goods across the globe.
As the game progresses, players grow their fleets, establish factories in major port cities, and produce goods for the world market, while dealing with pirates, rats, hard weather, closed harbours, and smuggling.
The winner is the player who, by the end of the game, has managed to build the most valuable shipping company.